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   <div id="projectname">AoT: Beyond Bastion
   &#160;<span id="projectnumber">0.01</span>
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   <div id="projectbrief">Game designed around the Attack on Titan franchise</div>
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<div class="contents">
&#160;

<h3><a class="anchor" id="index_a"></a>- a -</h3><ul>
<li>airTime
: <a class="el" href="class_player_classes_1_1_movement.html#a1e1e5d538c3df2ff168e360188e04f5d">PlayerClasses.Movement</a>
</li>
<li>animSpeed
: <a class="el" href="class_player_classes_1_1_player_controller.html#afce0d00cf25e558d9ce5b1bc62125dc9">PlayerClasses.PlayerController</a>
</li>
</ul>


<h3><a class="anchor" id="index_b"></a>- b -</h3><ul>
<li>boxStyle
: <a class="el" href="class_g_u_i_elements_1_1_end_turn.html#ac8718447cb815088e92cd41bf997a68b">GUIElements.EndTurn</a>
, <a class="el" href="class_g_u_i_elements_1_1_go_to_camp.html#adb739064f6ce1bde1c764e1613d0da04">GUIElements.GoToCamp</a>
, <a class="el" href="class_g_u_i_elements_1_1_menu.html#a575eed9d20f0933fd2dec0d901c07ecb">GUIElements.Menu</a>
, <a class="el" href="class_g_u_i_elements_1_1_resource_view.html#a5ecbddd42f6ee57e14e3ad61461f1355">GUIElements.ResourceView</a>
</li>
<li>buttonStyle
: <a class="el" href="class_g_u_i_elements_1_1_help_window.html#a926576a10b8ab49f71b1d18ee27f696c">GUIElements.HelpWindow</a>
, <a class="el" href="class_g_u_i_elements_1_1_menu.html#a7a7f4aef613b20e2907e8510093bc86a">GUIElements.Menu</a>
, <a class="el" href="class_g_u_i_elements_1_1_squad_view.html#a7a95eda03b8c1ce1c197538d65c54894">GUIElements.SquadView</a>
</li>
</ul>


<h3><a class="anchor" id="index_c"></a>- c -</h3><ul>
<li>camera
: <a class="el" href="class_camera_control_1_1_third_person_camera.html#a6efd0a2e9c724a070025155c5d788b9e">CameraControl.ThirdPersonCamera</a>
</li>
<li>cameraSpeed
: <a class="el" href="class_menu_items_1_1_main_menu.html#aaad25fb3609b7febb150b11bf8069ed1">MenuItems.MainMenu</a>
</li>
</ul>


<h3><a class="anchor" id="index_d"></a>- d -</h3><ul>
<li>distance
: <a class="el" href="class_camera_control_1_1_camera_controller.html#a5aaa881da4f91ba52e1f672816cceee1">CameraControl.CameraController</a>
, <a class="el" href="class_camera_control_1_1_mouse_orbit_improved.html#ac2b86cbdeeebbd52ad45116bf2c1248a">CameraControl.MouseOrbitImproved</a>
</li>
<li>distanceMax
: <a class="el" href="class_camera_control_1_1_mouse_orbit_improved.html#af934b294609c9b235a21331b81c1d994">CameraControl.MouseOrbitImproved</a>
</li>
<li>distanceMin
: <a class="el" href="class_camera_control_1_1_mouse_orbit_improved.html#a96c0b7ecd2288fef4752a6e77237c787">CameraControl.MouseOrbitImproved</a>
</li>
</ul>


<h3><a class="anchor" id="index_e"></a>- e -</h3><ul>
<li>enemy
: <a class="el" href="class_player_classes_1_1_player_controller.html#ab13b3bfd754a68ad77f49b75799c37c7">PlayerClasses.PlayerController</a>
</li>
</ul>


<h3><a class="anchor" id="index_f"></a>- f -</h3><ul>
<li>fallTime
: <a class="el" href="class_player_classes_1_1_movement.html#a5c29b10d35821e24b3ea73a5282141a8">PlayerClasses.Movement</a>
</li>
<li>forestsPrefab
: <a class="el" href="class_tile_map_classes_1_1terrain_editor.html#a00e082caa907f154dab6dde411e10cb9">TileMapClasses.terrainEditor</a>
</li>
</ul>


<h3><a class="anchor" id="index_g"></a>- g -</h3><ul>
<li>gravity
: <a class="el" href="class_player_classes_1_1_movement.html#ab90bee0e590606d753c447d19422af1c">PlayerClasses.Movement</a>
</li>
<li>groundedCheckOffset
: <a class="el" href="class_camera_control_1_1_third_person_camera.html#a8cac84f99f8d54f611ec133f55667ad9">CameraControl.ThirdPersonCamera</a>
</li>
</ul>


<h3><a class="anchor" id="index_h"></a>- h -</h3><ul>
<li>height
: <a class="el" href="class_camera_control_1_1_camera_player.html#a6af7df3f93eced4088d56c1a39472955">CameraControl.CameraPlayer</a>
</li>
<li>heightDamping
: <a class="el" href="class_camera_control_1_1_camera_player.html#a5b052ec3b7a7dc6bcab35732c5708626">CameraControl.CameraPlayer</a>
</li>
<li>hexTile
: <a class="el" href="class_tile_map_classes_1_1tile_manager.html#a42e57572ddabe92ae9a66b449abd292e">TileMapClasses.tileManager</a>
</li>
<li>highlightColor
: <a class="el" href="class_tile_map_classes_1_1_tile_colours.html#a1955223aebc8f647ba9d347fb5676a43">TileMapClasses.TileColours</a>
</li>
</ul>


<h3><a class="anchor" id="index_j"></a>- j -</h3><ul>
<li>jumpHeight
: <a class="el" href="class_player_classes_1_1_movement.html#ad04dca71532de2b05c19103752601217">PlayerClasses.Movement</a>
</li>
<li>jumpTime
: <a class="el" href="class_player_classes_1_1_movement.html#aa97c06fa548c7d4547dae6a5bdef51f0">PlayerClasses.Movement</a>
</li>
</ul>


<h3><a class="anchor" id="index_l"></a>- l -</h3><ul>
<li>labelStyle
: <a class="el" href="class_g_u_i_elements_1_1_end_turn.html#a00ab9df2e1dda2356e9a881db8423a69">GUIElements.EndTurn</a>
, <a class="el" href="class_g_u_i_elements_1_1_squad_view.html#a895e6a9d1f510ca69e99bfd58e9bf3a0">GUIElements.SquadView</a>
</li>
<li>lookSmoother
: <a class="el" href="class_player_classes_1_1_player_controller.html#a00d8742680582b334816e43c5d047a07">PlayerClasses.PlayerController</a>
</li>
<li>lookWeight
: <a class="el" href="class_player_classes_1_1_player_controller.html#ae0838d3b6e5ff34ecfebce10b5d5c8b8">PlayerClasses.PlayerController</a>
</li>
</ul>


<h3><a class="anchor" id="index_m"></a>- m -</h3><ul>
<li>m_instance
: <a class="el" href="class_a_i_classes_1_1_a_i_manager.html#afa50263b7a251a6fa65cb5e6cbe38fab">AIClasses.AIManager</a>
</li>
<li>maxDistance
: <a class="el" href="class_camera_control_1_1_camera_collision.html#a1a38cfb6d315079e05744c6e1ffe68b4">CameraControl.CameraCollision</a>
</li>
<li>maxForwardAngle
: <a class="el" href="class_camera_control_1_1_third_person_camera.html#a4aff4438f2ba23e3b5934eb50d65c6e0">CameraControl.ThirdPersonCamera</a>
</li>
<li>minDistance
: <a class="el" href="class_camera_control_1_1_camera_collision.html#a44aee42b8e402ab69518f0bbce395b47">CameraControl.CameraCollision</a>
, <a class="el" href="class_camera_control_1_1_third_person_camera.html#a1e0a551a97fbd88c33885e1e3dc93e52">CameraControl.ThirdPersonCamera</a>
</li>
<li>mouseOutDist
: <a class="el" href="class_g_u_i_elements_1_1_squad_view.html#aa8acb2a0ce49a31addf24bc8c5abb384">GUIElements.SquadView</a>
</li>
</ul>


<h3><a class="anchor" id="index_n"></a>- n -</h3><ul>
<li>NewGameLabel
: <a class="el" href="class_menu_items_1_1_new_game.html#a2919e93d8825b8e69c80cfbf200f31c1">MenuItems.NewGame</a>
</li>
</ul>


<h3><a class="anchor" id="index_o"></a>- o -</h3><ul>
<li>obstacleLayers
: <a class="el" href="class_camera_control_1_1_third_person_camera.html#a53424cccdb7787f5c5d5f5fd6ee38217">CameraControl.ThirdPersonCamera</a>
</li>
</ul>


<h3><a class="anchor" id="index_p"></a>- p -</h3><ul>
<li>paneRect
: <a class="el" href="class_g_u_i_elements_1_1mission_pane.html#a8dbb573c3eeef7f2196f5d8a35d1ca78">GUIElements.missionPane</a>
</li>
<li>paneStyle
: <a class="el" href="class_g_u_i_elements_1_1mission_pane.html#a264e222fdde0b9604a6d8c85180a2308">GUIElements.missionPane</a>
</li>
<li>plainsPrefab
: <a class="el" href="class_tile_map_classes_1_1terrain_editor.html#a876fafea659859ff6d99df5533af029d">TileMapClasses.terrainEditor</a>
</li>
<li>playerColor
: <a class="el" href="class_tile_map_classes_1_1_tile_colours.html#a9b466a1589070ac8543a113fad64a5f0">TileMapClasses.TileColours</a>
</li>
</ul>


<h3><a class="anchor" id="index_r"></a>- r -</h3><ul>
<li>rotateSpeed
: <a class="el" href="class_player_classes_1_1_movement.html#abc813ecd0050d799b55ac94b0aa2d68c">PlayerClasses.Movement</a>
</li>
<li>rotationDamping
: <a class="el" href="class_camera_control_1_1_camera_player.html#ac99e88cc96b25d88ecf73b41107a3934">CameraControl.CameraPlayer</a>
</li>
<li>rotationUpdateSpeed
: <a class="el" href="class_camera_control_1_1_third_person_camera.html#aecfde14eb766674e5d0da9c587b7ac3a">CameraControl.ThirdPersonCamera</a>
</li>
<li>runDistance
: <a class="el" href="class_camera_control_1_1_camera_player.html#a686fa06e31429e1bab6a8632d895e443">CameraControl.CameraPlayer</a>
</li>
</ul>


<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>selectionColor
: <a class="el" href="class_tile_map_classes_1_1_tile_colours.html#a91c1663e859889551d95ecbaba37b502">TileMapClasses.TileColours</a>
</li>
<li>showGizmos
: <a class="el" href="class_camera_control_1_1_third_person_camera.html#ae50aaccaab4fef7f914212f93112d895">CameraControl.ThirdPersonCamera</a>
</li>
<li>Skin
: <a class="el" href="class_g_u_i_elements_1_1_go_to_camp.html#a860ee060bc310e324f6be9b875dfe265">GUIElements.GoToCamp</a>
, <a class="el" href="class_g_u_i_elements_1_1_menu.html#a22d461d36bb4a443740b2191b39b8636">GUIElements.Menu</a>
, <a class="el" href="class_g_u_i_elements_1_1_resource_view.html#a1a462669c0b9e025c97c4d88fd0af010">GUIElements.ResourceView</a>
</li>
<li>skinForGUI
: <a class="el" href="class_menu_items_1_1_main_menu.html#adacade74c121ca81e1c17c582ea9c640">MenuItems.MainMenu</a>
, <a class="el" href="class_menu_items_1_1_new_game.html#a11cf27048752f49c27dd5319e5235dcc">MenuItems.NewGame</a>
, <a class="el" href="class_menu_items_1_1_options.html#af13e0fc142fdeae1e660db18c4355d4e">MenuItems.Options</a>
</li>
<li>smooth
: <a class="el" href="class_camera_control_1_1_camera_collision.html#a803329197b2ddccd516c5791a3ee3d12">CameraControl.CameraCollision</a>
</li>
<li>speed
: <a class="el" href="class_camera_control_1_1_cam_target_controller.html#a6c9b188beba4c63560d6ab4376ecf609">CameraControl.CamTargetController</a>
, <a class="el" href="class_g_u_i_elements_1_1_help_window.html#af447eac4eebdceadf9140e382d2e3006">GUIElements.HelpWindow</a>
, <a class="el" href="class_player_classes_1_1_player_controller.html#ac11d5d2b99617a49be0127552096917d">PlayerClasses.PlayerController</a>
</li>
<li>squadCamera
: <a class="el" href="class_g_u_i_elements_1_1_squad_view.html#af285fe6658f7c517e439d9e13918413d">GUIElements.SquadView</a>
</li>
<li>squadStyle
: <a class="el" href="class_g_u_i_elements_1_1_squad_view.html#a346a6b66db67306786433e797c76ff61">GUIElements.SquadView</a>
</li>
<li>strafeSpeed
: <a class="el" href="class_player_classes_1_1_movement.html#a7fef8cb85d0792f17a40775f4f2b8531">PlayerClasses.Movement</a>
</li>
</ul>


<h3><a class="anchor" id="index_t"></a>- t -</h3><ul>
<li>target
: <a class="el" href="class_camera_control_1_1_camera_controller.html#a863ca54660ef9934058ad5e48f471e32">CameraControl.CameraController</a>
, <a class="el" href="class_camera_control_1_1_camera_player.html#a51c3df05fb2110f4999d0383d74e5fd7">CameraControl.CameraPlayer</a>
, <a class="el" href="class_camera_control_1_1_mouse_orbit_improved.html#aad5f14f02315545e69119db39391c97c">CameraControl.MouseOrbitImproved</a>
</li>
<li>targetCollider
: <a class="el" href="class_camera_control_1_1_third_person_camera.html#aa86d8999792c60d5669c0c91a84403b0">CameraControl.ThirdPersonCamera</a>
</li>
<li>targetMenu
: <a class="el" href="class_menu_items_1_1_main_menu.html#af4961a5f38feba189825ee7af33fba36">MenuItems.MainMenu</a>
</li>
<li>targetNewGame
: <a class="el" href="class_menu_items_1_1_main_menu.html#ad94f0e35e6584e48fc83bc419eb71e92">MenuItems.MainMenu</a>
</li>
<li>targetOptions
: <a class="el" href="class_menu_items_1_1_main_menu.html#a9c444982fb8a8de3b370016a2bcbf884">MenuItems.MainMenu</a>
</li>
<li>titanColor
: <a class="el" href="class_tile_map_classes_1_1_tile_colours.html#a3bd77ccc30a540585607a1328307b1e5">TileMapClasses.TileColours</a>
</li>
</ul>


<h3><a class="anchor" id="index_u"></a>- u -</h3><ul>
<li>uncontrolledColor
: <a class="el" href="class_tile_map_classes_1_1_tile_colours.html#a1702ad667a54b2e37f885053b6f9adc3">TileMapClasses.TileColours</a>
</li>
<li>useCurves
: <a class="el" href="class_player_classes_1_1_player_controller.html#aa78365c161edc716f10e7bf4f821a7f8">PlayerClasses.PlayerController</a>
</li>
</ul>


<h3><a class="anchor" id="index_w"></a>- w -</h3><ul>
<li>walkDistance
: <a class="el" href="class_camera_control_1_1_camera_player.html#a79975ea8fa391f8c1708e2de8999a384">CameraControl.CameraPlayer</a>
</li>
<li>walkSpeed
: <a class="el" href="class_player_classes_1_1_movement.html#ad136373296bda19e6b052bfc356b8d6f">PlayerClasses.Movement</a>
</li>
<li>WindowStyle
: <a class="el" href="class_g_u_i_elements_1_1_end_turn.html#ade02290a76b6f9c1f8c9bfda606ef737">GUIElements.EndTurn</a>
, <a class="el" href="class_g_u_i_elements_1_1_go_to_camp.html#a0add599631e8611af22e782c7fb6564b">GUIElements.GoToCamp</a>
</li>
<li>windowStyle
: <a class="el" href="class_g_u_i_elements_1_1_help_window.html#a702f673536537017c5ebfe7287416b3e">GUIElements.HelpWindow</a>
</li>
<li>WindowStyle
: <a class="el" href="class_g_u_i_elements_1_1_menu.html#ae4ab51179e38d37fb9097ff1ad222b38">GUIElements.Menu</a>
, <a class="el" href="class_g_u_i_elements_1_1_resource_view.html#af535eabd7cb57d5a0e328ea85f33e20f">GUIElements.ResourceView</a>
</li>
<li>windowStyle
: <a class="el" href="class_g_u_i_elements_1_1_squad_view.html#aae6afc99997f467fabd6867a42272593">GUIElements.SquadView</a>
, <a class="el" href="class_menu_items_1_1_new_game.html#a19193de800a5bff750b7d85da65cb8f0">MenuItems.NewGame</a>
</li>
</ul>


<h3><a class="anchor" id="index_x"></a>- x -</h3><ul>
<li>xSpeed
: <a class="el" href="class_camera_control_1_1_camera_controller.html#affb517bdc78401602630fb8b5c8f4774">CameraControl.CameraController</a>
, <a class="el" href="class_camera_control_1_1_camera_player.html#a3ac06732131c530c310b4d19f1565e65">CameraControl.CameraPlayer</a>
, <a class="el" href="class_camera_control_1_1_mouse_orbit_improved.html#aa940487685f2dc202ccf4070868a650c">CameraControl.MouseOrbitImproved</a>
</li>
</ul>


<h3><a class="anchor" id="index_y"></a>- y -</h3><ul>
<li>yMaxLimit
: <a class="el" href="class_camera_control_1_1_camera_controller.html#aaf96bc7b3a849b530cc10f9a0dd0fcac">CameraControl.CameraController</a>
, <a class="el" href="class_camera_control_1_1_mouse_orbit_improved.html#a374b8bb86fce1f43ceb6dd14839e64ce">CameraControl.MouseOrbitImproved</a>
</li>
<li>yMinLimit
: <a class="el" href="class_camera_control_1_1_camera_controller.html#a8574e81eb9741415725d8673320e32b9">CameraControl.CameraController</a>
, <a class="el" href="class_camera_control_1_1_mouse_orbit_improved.html#af8c7b0c4665f27a932f5ddf00a12cc99">CameraControl.MouseOrbitImproved</a>
</li>
<li>ySpeed
: <a class="el" href="class_camera_control_1_1_camera_controller.html#a4866f48c3f1a47cfef0ff9091a79c537">CameraControl.CameraController</a>
, <a class="el" href="class_camera_control_1_1_camera_player.html#a0f712d4bfff99a9b3296fde294d5bb98">CameraControl.CameraPlayer</a>
, <a class="el" href="class_camera_control_1_1_mouse_orbit_improved.html#a861b13908eb8cab6f8f65195f8a1621a">CameraControl.MouseOrbitImproved</a>
</li>
</ul>
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